Use in class, for setting homework, revision and much more on any handheld device. You can even use your teacher platform to connect to your whiteboard and play activities with the whole class to explore ideas together.
Easy to use
Class and individual teaching
Works on all devices
Get insightful reports sent instantly to your platform.
Simple functionality allows you to set activities and monitor the progress of the whole class or individuals. Get real-time data on the level of achievement, number of attempts, time spent and the curriculum level students are working at.
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What teachers say about Mangahigh
We’re loved by both teachers and students globally. Here’s the proof!
“It is easy to differentiate my instruction based on a huge base of quizzes that I can access across grade levels. My higher kids can be challenged and my lower level kids can be remediated, all within your site.“
“I have used Mangahigh in my classroom for over 5 years. What keeps me coming back are the math games and wide range of concepts that are offered. But the best part is the fact that the kids LOVE to play it. I have students beg me to assign them Teacher Challenges! Begging for more math work? I am ok with that!!“
“Unlike similar products we have tested, Mangahigh generates incredible enthusiasm among the students resulting in hours of instruction done both at home and on campus, initiated by the students themselves.“
How to get started with Mangahigh
Get started with our easy 3 step process
1. Create Account
Create your free school account. You’ll have 30 days access to all the content and you’ll be able to add as many teaching colleagues as you like.
2. Create student logins
Get started straight away by creating temporary logins for your classes and let your students update their names to save you time. Alternatively, upload your list of students to create personalized usernames and passwords.
3. Browse the subjects and associated curricula
Browse the national curriculum and find the teaching objective that you wish for your students to try. Set the activity to the whole class, a group within the class or to an individual. Choose a due date and whether you want the activity timed or untimed.
Gamification of learning improves student engagement
Mangahigh’s games-based learning approach leverages the buzz and excitement of rewards and competition to engage students in their learning. Students achieve medals for each activity based on their level of understanding, a Bronze medal demonstrates a basic level of comprehension, Silver and Gold medals encourage students to develop their skills in greater depth. Students can also compete with their classmates on each activity and try to get onto the top 10 leaderboard. Schools also have the chance to compete against other schools in a bilateral competition (known as a Fai-To) where every student in a school collaborates to gain as many medals as possible in an attempt to beat the other school.
Mangahigh is trusted by over 5,000 schools globally
Mangahigh is a trusted resource for 100,000s of teachers