Wesley Adkins, maths algebra 2 and geometry teacher at James Campbell High School (JCHS), Ewa Beach, Hawaii explains how he has used a recent $25,000 grant to bring all areas of the education standards to life for many of his students.
Teachers all over the world have been using countless digital resources since the start of the pandemic. Some of these, you might want to keep using in the classroom, as their benefits reach beyond pandemic life into the “new normal”. Here are some top tips on how to weave this into your regular teaching.
The week of 10 - 16 May is Mental Health Awareness Week, and we'd like to take this opportunity to highlight teacher mental health. We gathered information and tips for teachers who are feeling stressed, anxious and overwhelmed, and for educators who want to help their colleagues.
In February 2021, we welcomed a new CEO to Mangahigh, Mike Brooksbank. With years of experience in the start-up and tech sphere, we’re excited to see what the future holds for us here at Mangahigh with Mike at the wheel. <br /><br /> In this blog, you can read all about our new CEO, his personal quirks and his vision for the future.
While gaming, you play a level, fail and try again and again and again until you find the winning formula. This type of persistence and problem solving is exactly what is needed in the classroom as well. When students really struggle with a topic, they have to keep trying to get it right. In the classroom, however, it can sometimes be difficult to keep a student motivated, so why not use these motivating gaming concepts and apply them to learning?
Everyday at Mangahigh, we remind each other of our vision to help every child find the fun in learning. This has made accessibility a key part of our focus for the last few years, and as a result of these efforts, we are proud to introduce our text-to-speech capability for our maths content. The feature is now available on all of our latest activities, including our entire offering for ages 5 - 7.
Here at Mangahigh, we always encourage a blended learning approach, where more than one teaching strategy is applied in a lesson. We can imagine that your students have spent a lot of time on screens in the past year, so we wanted to share some ideas with you for fun offline activities that you can work into your lessons.
This year, we added tons of new activities which made Mangahigh a complete online mathematics resource for primary schools. To stay on track, we have been working on a game for 5 - 7 year-olds as well! In Tick Tock Train, students learn to tell time by helping animals get on the train in time!
The Maths Booster Program is designed to fast-track your child’s maths skills and improve their confidence in mathematics. Children all over the Middle East will complete maths challenges on Mangahigh.com to boost their maths skills!
We have been working hard to provide more maths content for students aged 5 - 7 and we are proud to announce that this new content is now live and completes our full primary offering. This means that students can now be taught maths using Mangahigh from the very beginning of their learning journey, even when their reading and computer development are only just starting!
The UK government has announced a £1bn booster package for schools across England to help catch up students’ education which has undoubtedly slipped during the pandemic. £350million has been granted towards the support of tutors to help the most disadvantaged students catch up, where the remaining £650million has been given to schools to use in a variety of ways to make up for lost study time.
Hundreds of thousands of schools are temporarily closing around the world to contain and delay the impact of COVID-19. In this blog, we give tips on what to do to keep your child happy and educated during school closures.
At the end of 2019, Mangahigh received funding from the Department of Education in partnership with Nesta, to make Mangahigh.com more accessible for SEND students. The EdTech Innovation Fund was introduced to support schools in their effective use of technology and to help teachers in four key areas: formative assessment, essay marking, parental engagement and timetabling.
For those of you who may not know, Professor Marcus Du Sautoy is a leading professor at the University of Oxford and an advisor on the Mangahigh Board. Marcus has taken time out of his schedule to share with us his thoughts on time itself, and where it may have originated from.
This blog focuses on tasks that are incredibly accessible and engaging for children of all ages as the mathematical content is relatively simple. It offers children the opportunity to extend their thinking and reasoning skills through the choices they make in the activity.
In November last year Mangahigh ran a competition in association with COBIS and all their registered schools. It was a huge success that saw schools from all over the globe compete for the chance to win the maths competition title.
Sunny Thakral, a teacher at The British School, New Delhi, explains how using Mangahigh helped their students develop mathematic proficiency and go on to win an International School Award for the Use of Digital Technology in Learning.
A significant amount of research has been undertaken on maths anxiety in children and how an established, fear of mathematics can result in low levels of confidence – a problem that parents and teachers have been observing in students increasingly around the world. Below are the top 3 researched and documented reasons for maths anxiety in children, (and in some cases even in adults), and some suggestions on how we can help students overcome these.
As The Herald Scotland recently published an article on how maths pupils are still making basic numeracy errors in exams, we asked our EMEA Schools Director why he thought this was the case and if there was a way to reverse the issue…
From March 11th– 22nd 2018, Mangahigh held its annual ‘Middle East Maths Ninja Challenge’, which saw a 35% increase in the number of schools participating in the competition compared with the previous year. A total of 17,000 students participated and 1,243 of these students won individual medals.